Yes, I watched the donut series tutorial. No, I didn't make it all the way through without getting sidetracked by something else. I'm working on learning how to make low-poly stuff and integrating blender with aseprite, using it for pixel art purposes as well.
My art is changing
As some may have noticed I am slowly moving towards larger pixel canvases to make more detailed stuff. I am still following the principles of pixel art, working on anti-aliasing and color, I just want to push things further and I think that I have reached the sweet spot of around 480x480. Also, as mentioned before, I'm adding blender into the mix and that could help in improving shading, animations and scenery.